Hey everyone!

We're a small team of friends trying to make our first game: Froguelike. It's a pixel art 2D roguelike where you play as a frog exploring procedurally generated caves with a walking cauldron, that you can use . The plot is that you need to complete all recipes from a wizard recipe book to get a wish from an ancient magic pot, and make your frog village safe and wealthy for one more year. If you die, another "volunteer" frog takes over.

We're mostly just one programmer and one artist, with help from another amateur artist and sound designer. 

Unfortunately, we didn't finish this project, but we submitted a playable demo build, where you can already go around procedurally generated levels, loot chests, craft some potions using cauldron, and fight with zombies. I've turned off death, so it's just a demo for fun. 

Controls: 

W A S D - Movement

Right Mouse Click - Look around

Left Mouse Click - Attack

Tab - Inventory

To go to the next level, you need to find an orange tile, step on it and click 'E'

To craft something:

Drag&drop 2 mushrooms to the cauldron, or try to experiment with other ingredients ðŸ˜Š




p.s. we are going to complete this game after the game jam, so leave your comments, feedback is really important for us

Published 7 hours ago
StatusPrototype
PlatformsHTML5
AuthorElfino48
GenreAdventure
Made withUnity, Aseprite
TagsFrogs, Procedural Generation, Roguelike
Average sessionA few minutes
LanguagesEnglish

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